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	<title>Comments on: Disappointment&#8230;?</title>
	<atom:link href="http://www.whatwouldmattdo.com/2007/05/21/disappointment/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.whatwouldmattdo.com/2007/05/21/disappointment/</link>
	<description>I really need something cool here.</description>
	<pubDate>Fri, 21 Nov 2008 04:35:28 +0000</pubDate>
	
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		<title>By: Matt</title>
		<link>http://www.whatwouldmattdo.com/2007/05/21/disappointment/#comment-29575</link>
		<dc:creator>Matt</dc:creator>
		<pubDate>Mon, 21 May 2007 17:15:33 +0000</pubDate>
		<guid isPermaLink="false">http://www.whatwouldmattdo.com/2007/05/21/disappointment/#comment-29575</guid>
		<description>Yeah, I didn't really talk about the pro gaming vs. hobby gaming because I think this is the first time it's really hit RTSes and I'm not sure how it's going to affect it.

And while I can see a fair amount of people did like C&#038;C 3, I didn't. It felt far too much like a throw back blow em up game for me. I'm hoping that's not where these guys are leaning.</description>
		<content:encoded><![CDATA[<p>Yeah, I didn&#8217;t really talk about the pro gaming vs. hobby gaming because I think this is the first time it&#8217;s really hit RTSes and I&#8217;m not sure how it&#8217;s going to affect it.</p>
<p>And while I can see a fair amount of people did like C&#038;C 3, I didn&#8217;t. It felt far too much like a throw back blow em up game for me. I&#8217;m hoping that&#8217;s not where these guys are leaning.</p>
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		<title>By: Troy Goodfellow</title>
		<link>http://www.whatwouldmattdo.com/2007/05/21/disappointment/#comment-29574</link>
		<dc:creator>Troy Goodfellow</dc:creator>
		<pubDate>Mon, 21 May 2007 16:10:51 +0000</pubDate>
		<guid isPermaLink="false">http://www.whatwouldmattdo.com/2007/05/21/disappointment/#comment-29574</guid>
		<description>Interesting thoughts.

The whole pro/hobby gaming problem is going to be a bigger nut to crack than a lot of people think. You have to change something, but there are so many established Starcraft clans and leagues. You want them to move to your new game, though, not play the old one.

You *can* do a new-old RTS - CnC3 showed that. And SupCom is such an experts-only RTS in many ways that it really isn't S3's competition. 

I would like to hear better justifications for avoiding the changes in the new wave of RTS though.</description>
		<content:encoded><![CDATA[<p>Interesting thoughts.</p>
<p>The whole pro/hobby gaming problem is going to be a bigger nut to crack than a lot of people think. You have to change something, but there are so many established Starcraft clans and leagues. You want them to move to your new game, though, not play the old one.</p>
<p>You *can* do a new-old RTS - CnC3 showed that. And SupCom is such an experts-only RTS in many ways that it really isn&#8217;t S3&#8217;s competition. </p>
<p>I would like to hear better justifications for avoiding the changes in the new wave of RTS though.</p>
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