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	<title>Comments on: One large corporation calls another soulless.</title>
	<atom:link href="http://www.whatwouldmattdo.com/2008/04/25/one-large-corporation-calls-another-soulless/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.whatwouldmattdo.com/2008/04/25/one-large-corporation-calls-another-soulless/</link>
	<description>I really need something cool here.</description>
	<pubDate>Fri, 25 Jul 2008 02:42:00 +0000</pubDate>
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		<title>By: Matt</title>
		<link>http://www.whatwouldmattdo.com/2008/04/25/one-large-corporation-calls-another-soulless/#comment-78004</link>
		<dc:creator>Matt</dc:creator>
		<pubDate>Mon, 28 Apr 2008 15:37:58 +0000</pubDate>
		<guid isPermaLink="false">http://www.whatwouldmattdo.com/?p=268#comment-78004</guid>
		<description>There must be some problems with signing up with Steam AND getting a regular publisher to take your game on. Maybe they don't like the competition or the lack of exclusivity.

Maybe that new system Stardock is putting together (where they have both the STEAM like system and the regular publishing dealie) will be a better option, who knows.


Really though, the system is so screwed up in places that I can't believe that more people aren't stepping up and doing it right. It'd be awesome for developers if they could just focus on meeting deadlines and making good games because they already have a great publisher lined up that isn't going to dick them around or buy them as part of contract.</description>
		<content:encoded><![CDATA[<p>There must be some problems with signing up with Steam AND getting a regular publisher to take your game on. Maybe they don&#8217;t like the competition or the lack of exclusivity.</p>
<p>Maybe that new system Stardock is putting together (where they have both the STEAM like system and the regular publishing dealie) will be a better option, who knows.</p>
<p>Really though, the system is so screwed up in places that I can&#8217;t believe that more people aren&#8217;t stepping up and doing it right. It&#8217;d be awesome for developers if they could just focus on meeting deadlines and making good games because they already have a great publisher lined up that isn&#8217;t going to dick them around or buy them as part of contract.</p>
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		<title>By: Mank</title>
		<link>http://www.whatwouldmattdo.com/2008/04/25/one-large-corporation-calls-another-soulless/#comment-77366</link>
		<dc:creator>Mank</dc:creator>
		<pubDate>Sat, 26 Apr 2008 09:38:08 +0000</pubDate>
		<guid isPermaLink="false">http://www.whatwouldmattdo.com/?p=268#comment-77366</guid>
		<description>What's surprising is this inane bussiness model that continues to exist in the presence of todays internet delivery systems. Steam is making tons of money for small time developers and, there's enough proof in the numbers to justify a widespread rethink of how us gamers buy our games.

For the 'middle man'(and that's just what publishers are) to continue to be as disruptive to the stability of the game sales as they continue to be, it just boggles the mind when stories like this keep being brought up.</description>
		<content:encoded><![CDATA[<p>What&#8217;s surprising is this inane bussiness model that continues to exist in the presence of todays internet delivery systems. Steam is making tons of money for small time developers and, there&#8217;s enough proof in the numbers to justify a widespread rethink of how us gamers buy our games.</p>
<p>For the &#8216;middle man&#8217;(and that&#8217;s just what publishers are) to continue to be as disruptive to the stability of the game sales as they continue to be, it just boggles the mind when stories like this keep being brought up.</p>
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