TF2: How do they do it?

 

It’s a serious question. How do they continue to update a game that is now years old (almost!) and make it so good? How is that Valve brings up happy happy like this:

And that’s just a part of what’s planned for the Sniper update. Oh, and we probably already know something about the Spy update.

WTF. How does Valve continue to make updates to a game that only make it better? Other companies such as the likes of Relic can’t even balance their released games, much add content, without breaking one to twenty other things. The Neverwinter Nights 2 guys (Obsidian) took months and months just to make their game work with lots and lots of patches. And it didn’t really work that well until they released the first expansion. I kid you not.

Valve has either stumbled upon some alternate dimension of fun and figured out how to easily port it here or they really know what play testing and balancing and design mean. The first option sounds more likely compared to how most developers update…

 

What Would Matt Do: I’m going to keep playing TF2 of course. I might even give the Sniper a try, a class I don’t really like, if the weapons are easy to get (i.e. – Easy to get while normally playing, not having to hit up achievement servers). What are they going to do next, start releasing updates for other companies games because they are so damn good at it they thought they’d share. It wouldn’t surprise me. That’s how bad ass these guys are.

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