
I was going to use the old darkwing duck line, "Lets…get…dangerous!", but I think I might have already used it. So I went with a bad pun instead. Win win! Side note, Jarate almost has to be influenced by Jankem, right?
This is basically a continuation of the ongoing love letter I have for Valve. Not only did they update the Spy and the Sniper in this update, both with pretty fun stuff, they also changed how you get the special weapons. No more caring about achievements at all. It’s random drops now.
At first I wasn’t too sold…but then I got the Backburner for my Pyro. I hadn’t bothered to grind through the Pyro enough to try out the new weapon. Man, it sure is fun to burn the shite out of people AS they try to run away. So for me the update was huge. Eventually I’ll get the Medic super weapons, and the Spy’s and the Sniper’s…all of which I’d probably never bother to get because I just don’t play those classes much. Except, now, once I get those drops, I’ll have to give them a try.
That’s what Valve just did with TF2, they changed the game again and made it so I want to play again. Very few developers are still updating and changing their game this late in the game…and making it better.
Valve has a huge advantage in that they tracks stats on EVERYTHING that runs through their Steam service. And they have no problems using that information. Which is why we know have new updates that don’t require you to jump through the achievements hoops. Heck, the only way you can get them is to play the game. To boot, because you can’t get them through achievements anymore, the servers aren’t loaded with snipers and spies after this update. As I said before, Win Win.
If you’re not playing Team Fortress 2 yet, and your system can run it (don’t play on a console, they don’t get updates half as often), you should be. Go buy it right now!
What Would Matt Do: Play TF2 of course. And continue to love everything Valve…
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