By Matt | December 5, 2008
I really don’t think that Valve is releasing their sales numbers to gloat, but more to show that the PC game industry is doing well…but I bet most PC game companies wish they were anything near what Valve is doing in sales. From bit-tech (emphasis mine):
The original Half-Life, Valve’s first game and one of the [...]
Posted in Drivel, Gaming, PC |
By Matt | December 4, 2008
I wanted to title this write up, Local Guy Makes It Big, since he’s one of us, the internet denizens that play and love games. Doesn’t really fit since I can’t really name internet gamers home town though. That being said, approximately 312,541of you guys bought his mod. In the process you made Gary a pretty [...]
By Matt | December 2, 2008
You should know I’m in a mad love affair with N’Gai Croal. If someone could let him know, that would be great. That said though, today we talk about sanity and how games should be reviewed. Let me state some quick, simple things I have learned over the years of reading and (attempting) to write my own [...]
By Matt | November 24, 2008
(Yes, I did make a new word there, thanks for noticing!)
Scrap #1: Odd company gives interesting results plus a correction
I say odd company because it sounds like an interesting idea…if your game is based purely on numbers publishers come up with:
As for "FutureNot’s" potential success, Zatkin analyzed it and says it’s "a surprisingly decent game" [...]
By Matt | November 21, 2008
Yeah, they actually said this:
Gamespot UK journalist Guy Cocker revealed the tactic in a Twitter post on Wednesday that said: “call from Eidos–if you’re planning on reviewing Tomb Raider Underworld at less than an 8.0, we need you to hold your review till Monday.”
Said a Barrington Harvey rep on the phone this afternoon: “That’s right. [...]