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	<title>What Would Matt Do &#187; Gaming</title>
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		<title>[Updated] Blizzard makes plans to conduct largest internet social experiment ever</title>
		<link>http://www.whatwouldmattdo.com/2010/07/08/blizzard-makes-plans-to-conduct-largest-internet-social-experiment-ever/</link>
		<comments>http://www.whatwouldmattdo.com/2010/07/08/blizzard-makes-plans-to-conduct-largest-internet-social-experiment-ever/#comments</comments>
		<pubDate>Thu, 08 Jul 2010 16:57:46 +0000</pubDate>
		<dc:creator>Matt</dc:creator>
				<category><![CDATA[Big Business]]></category>
		<category><![CDATA[Gaming]]></category>
		<category><![CDATA[MMO]]></category>
		<category><![CDATA[Thoughts]]></category>

		<guid isPermaLink="false">http://www.whatwouldmattdo.com/?p=642</guid>
		<description><![CDATA[Update: Man, that was fast. As a friend suggested, maybe this was a PR move. &#8220;Now that we aren&#8217;t going to do obviously outrageous thing, here&#8217;s what we&#8217;ll do instead&#8230;&#8221; We shall see. Blizzard&#8217;s Plan If you are any sort of MMO player or you know one, you probably have already heard about Blizzard&#8217;s plans [...]]]></description>
			<content:encoded><![CDATA[<p><strong>Update: </strong>Man, <a href="http://www.gamasutra.com/view/news/29368/Blizzard_Retracts_Real_ID_Forum_Policy_Amid_Uproar.php" target="_blank">that was fast</a>. As a friend suggested, maybe this was a PR move. &#8220;Now that we aren&#8217;t going to do obviously outrageous thing, here&#8217;s what we&#8217;ll do instead&#8230;&#8221; We shall see.</p>
<p><strong>Blizzard&#8217;s Plan<br />
</strong></p>
<p>If you are any sort of MMO player or you know one, you probably have already heard about Blizzard&#8217;s plans to use what they call <a href="http://us.battle.net/realid/">RealID</a>. The basics are this:</p>
<ul>
<li>If you use the system and friend anyone else, they can see your real name. It&#8217;s not based on character or server, it&#8217;s your unique ID with your real name tied to it. No more anonymity in Blizzard games, basically. </li>
<li>It will also allow you to do as Steam does now, track people across games. It&#8217;s an external friending service, rather than a friend system in a specific game. </li>
<li>Some other stuff Blizzard totes as really helpful. </li>
</ul>
<p><strong>The reality and the why</strong></p>
<p>Here&#8217;s the part they don&#8217;t mention on that link above…yes, it&#8217;s completely optional, but if you want to post on any Blizzard forum, you will have to use your RealID, and hence, your real name. Not to mention once the system gets started and guilds start to require it, as we all know they will, you&#8217;ll be giving it up to people you often only known in an online capacity. Why play with someone anonymously, when you can play with them where they have some accountability. It&#8217;ll sweep the entire game like wildfire. There will be holdouts of course, but for any <strong>serious</strong> (read catass) WoW players, they are basically seeing the writing on the wall of having to now be <em>out</em>, so to speak.</p>
<p>Why is Blizzard doing this? Well, if you don&#8217;t know, <a href="http://www.boston.com/bostonglobe/magazine/articles/2010/06/20/inside_the_mind_of_the_anonymous_online_poster/?page=full">public forums are really hard to control</a> (great, long article). And Blizzard has one of the largest, if not the largest, gaming forum online because of how popular WoW is (most popular MMO of all time still). As you can see from this very <a href="http://www.penny-arcade.com/comic/2004/3/19/">scientific documentation</a>, people online aren&#8217;t always 1) aware they aren&#8217;t anonymous and 2) able to control themselves when anonymous. It&#8217;s hilarious and sadly true.</p>
<p>Internet Assholery (or IA) been a big problem for online forums of all types pretty much since the beginning of the internet. There is some disconnect with many people when they think there are no repercussions for their actions. This guy can probably <a href="http://www.psychologyofgames.com/2010/07/07/anonymity-and-blizzard-forums/">explain it better</a>, and even offers up how he&#8217;d like to track the changes.</p>
<p><strong> </strong></p>
<p><strong>The reasons no one has done this before</strong></p>
<p>Well, let&#8217;s start with some simple examples. Since Blizzard announced this, a few people defending it have offered up their real names. <a href="http://wowriot.gameriot.com/blogs/Americans-are-bad-at-games/Real-Names-on-the-Official-Forums-New-REAL-ID-function?gr_i_ni">This guy</a> and <a href="http://seewhatyoudidthere.com/2010/07/07/realid-changes-the-very-real-ease-of-stalking-in-the-internet-age/">this guy</a> have both probably thought better of it now. You see, you aren&#8217;t actually anonymous anywhere. You aren&#8217;t in real life obviously, but you aren&#8217;t on the internet either (well, 99.9% of us aren&#8217;t). Everything you do online can be tied back to you in one way or another. Even without your real name being given out; that just makes it easier. Look at both of the examples above. The people tracking down these guys used their real names to get started tracking them down, but if they had any other piece of information, or postings where you shared pretty much anything, or posted anything, you can be tracked. Just because you use a fake name on a forum, don&#8217;t think that means that people can&#8217;t find you. There are a thousand stories of people online being tracked down, well before Blizzard ever even thought of this idea or even running an MMO. It&#8217;s a fact of internet life most people don&#8217;t realize.</p>
<p>Ok, so we aren&#8217;t really anonymous. Well, we aren&#8217;t really anonymous once we start engaging. If we post on any forum, any page comments, facebook, etc, not only is that all trying to be tracked by your ISP, it starts to link information to your fake online identity. Which has an IP address, which has a real name attached, etc, etc, etc. So what&#8217;s the problem then? Well, because people feel they are anonymous, they act as stated above AND because they aren&#8217;t particularly well informed, they believe other people are anonymous. So things <a href="http://img697.imageshack.us/img697/7913/10sdgtsa.png">like this</a> don&#8217;t happen as often as they could.</p>
<p>For others, the big concerns are what are going to happen to the groups of people that really <em>needed</em> the anonymity. For instance, women and/or minorities. No longer can they go online in WoW and join up to a guild or post in forums without people knowing their ethnicity (many names alone suggest this, sometimes as wrong as not) or their sex. Why is this a problem? Well, as you might guess, many gamers are socially retarded. I don&#8217;t say that without some self reflection, as a gamer, but I also say it as someone who thinks that invading people&#8217;s personal lives is well beyond something I&#8217;d condone or do. For many others, it&#8217;s just a matter of access to the information. Without the it-takes-more-work-than-its-often-worth-to-figure-out-someones-real name barrier, this sort of thing may happen more. If you&#8217;ve ever <a href="http://www.youtube.com/results?search_query=xbox+live+trash+talk&amp;aq=1">gone on XBox Live</a>, you&#8217;re probably aware of how idiotic people can be online.</p>
<p>To boot, who would be responsible for all of this in a court of law? Some might argue that it&#8217;s the company that requires people to give up their anonymity to post on their forum or to be in any of the more serious guilds (I state this as fact, but it could turn out otherwise). Blizzard may very well see lawsuits based on their plan.</p>
<p><br class="spacer_" /></p>
<p><strong>Why it&#8217;s a potential good thing in the long run<br />
</strong></p>
<p>Didn&#8217;t expect that title, did you? Well, just think about it for a second. If people have to start thinking when they post online, <em>this could be tied back to me, </em>maybe, just maybe, they will stop acting like assholes. Maybe it will sink in that they aren&#8217;t anonymous and that they should have the social grace to handle themselves like they were talking with actual people. Hey, it could happen. As a matter of fact, I think it will happen in the long term. And if this social experiment works for Blizzard, expect more and more companies to do it. The internet isn&#8217;t going to directly expose you in the future, you are. You will have to sign up for and validate your identity at every site you want to post on. And you will be banned based on your real identity. No more just signing up another account. And once multiple sites start requiring real names, they will all start using the same service and to post, you&#8217;ll have to give up a link that shows your entire internet posting history. For some, this going to be a HUGE change. For others like myself, that have been posting under their real names for a long time, it won&#8217;t be such a huge thing. But notice I don&#8217;t directly state my full name anywhere on this site, though any enterprising person could easily track me down. I like that layer of separation for my personal site. Heck, many people that read here do so because they know me in RL, so it&#8217;s not that big of a deal, but that layer of obfuscation, that bit of work required to track me down, gives me at least a bit more of a wall between the world and my personal life. That I&#8217;m sharing for anyone in the world to read… Ya, dumb, I know. But that&#8217;s the whole point. Many people aren&#8217;t even aware that the anonymity is a lie.</p>
<p><br class="spacer_" /></p>
<p><strong>What Would Matt Do:</strong> I&#8217;d wish Blizzard all of the best. I like the concept and I eagerly await details of how it goes. I&#8217;d love to see the things that Jamie mentions on his site above (<a href="http://www.psychologyofgames.com/2010/07/07/anonymity-and-blizzard-forums/">povg</a>) so we can get real metrics on how this social experiment on a grand scale goes down. Here&#8217;s hoping Blizzard not only shares that information at some future date, but that they realize they may be setting a trend for the much of the future of the internet and go…wisely into that great beyond.</p>
<p><strong>Update:</strong> <a href="http://www.youtube.com/watch?v=4l1_8wefR7c" target="_blank">Jay and Silent Bob </a>thought about this a long time ago.</p>
<p><strong>Update II</strong>: <a href="http://brokentoys.org/2010/07/07/realid-scare-mongering-from-a-lot-of-people-with-funny-names/" target="_blank">Lots of people are angry</a>. I&#8217;m not sure I disagree with them even. It&#8217;s a very tough issue.</p>
<p><em>[edited for grammer. probably more than once.]</em></p>
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		<title>Biggest game budget ever.</title>
		<link>http://www.whatwouldmattdo.com/2010/03/24/biggest-game-budget-ever/</link>
		<comments>http://www.whatwouldmattdo.com/2010/03/24/biggest-game-budget-ever/#comments</comments>
		<pubDate>Wed, 24 Mar 2010 17:30:32 +0000</pubDate>
		<dc:creator>Matt</dc:creator>
				<category><![CDATA[Big Business]]></category>
		<category><![CDATA[Drivel]]></category>
		<category><![CDATA[Gaming]]></category>
		<category><![CDATA[Links]]></category>
		<category><![CDATA[MMO]]></category>
		<category><![CDATA[PC]]></category>

		<guid isPermaLink="false">http://www.whatwouldmattdo.com/?p=619</guid>
		<description><![CDATA[According to some guesses and estimates based on some number EA released, Scott suggests that The Old Republic has about a 150 million budget. Wow. That&#8217;s a huge budget. That bigger than most movies get. I don&#8217;t know if it&#8217;s a good thing or a bad thing that game budgets are starting to out do [...]]]></description>
			<content:encoded><![CDATA[<p>According to some guesses and estimates based on some number EA released, Scott suggests that <a href="http://www.swtor.com/">The Old Republic</a> has about <a href="http://www.mmorpg.com/showFeature.cfm/feature/4115/Scott-Jennings-Great-Expectations-SWTOR.html">a 150 million budget.</a></p>
<p>Wow.</p>
<p>That&#8217;s a huge budget. That bigger than most movies get. I don&#8217;t know if it&#8217;s a good thing or a bad thing that game budgets are starting to out do movie budgets, but it should get us some damn interesting games.</p>
<p>I&#8217;m pulling for it big time&#8230;because I want to play the game they keep talking about. Hopefully the one they release will be something like the one they keep pitching (often rare).</p>
<p><strong>What Would Matt Do:</strong>: Keep an eye on this baby and try to get in the beta for sure.</p>
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		<title>Dragon Age!</title>
		<link>http://www.whatwouldmattdo.com/2009/11/05/dragon-age/</link>
		<comments>http://www.whatwouldmattdo.com/2009/11/05/dragon-age/#comments</comments>
		<pubDate>Thu, 05 Nov 2009 17:00:55 +0000</pubDate>
		<dc:creator>Matt</dc:creator>
				<category><![CDATA[Gaming]]></category>
		<category><![CDATA[Links]]></category>
		<category><![CDATA[PC]]></category>
		<category><![CDATA[Quickies]]></category>
		<category><![CDATA[RPG]]></category>

		<guid isPermaLink="false">http://www.whatwouldmattdo.com/?p=608</guid>
		<description><![CDATA[&#160; This is just an early writeup, but damn if Dragon Age isn&#8217;t an amazing RPG so far. Unless I run into some bullshit of Oblivion levels, this game will be the RPG of this year and next. I&#8217;m that enamored. &#160; I only played yesterday and this morning, but I had to drag myself [...]]]></description>
			<content:encoded><![CDATA[<p>&nbsp;</p>
<p>This is just an early writeup, but damn if Dragon Age isn&#8217;t an amazing RPG so far. Unless I run into some bullshit of Oblivion levels, this game will be the RPG of this year and next. I&#8217;m that enamored.</p>
<p>&nbsp;</p>
<p>I only played yesterday and this morning, but I had to drag myself to bed at 2am and snuck in some time before work this morning. The engine is pretty damn amazing, much better than your usual <em>&quot;Loading&#8230;&quot;</em> every five feet that Bioware normally does (even though it does indeed of some loading still). The combat is hard, but very fun so far. That pretty much describes the game, hard but fun.</p>
<p>My only complaints so far are that the characters faces don&#8217;t match the emotion happening in the game. The story is nothing new, but well imagined&#8230;except when big things happen, the NPCs faces just can&#8217;t manage to keep up at all. That said, the roleplaying is pretty cool and the dialogue is endless as you want it to be.</p>
<p>Oh, and the usual, we&#8217;re giving you 10 different NPCs that are all badass&#8230;and you can only use three of them at once. Nah nah! /me kicks Bioware in the shins.</p>
<p>&nbsp;</p>
<p><strong>What Would Matt Do:</strong> Play. Play and play and play. This may well be the best RPG Bioware has ever released. As a huge fan of Bioware PRGs, that&#8217;s a pretty big statement.</p>
<p>&nbsp;</p>
<p>P.S. &#8211; EA, you didn&#8217;t include the Stone Prisoner card in my box. You had better respond to the email I sent and make it right. I&nbsp;know you guys don&#8217;t always think so, but <em><strong>customer service is important</strong></em>. That is all.</p>
<p>&nbsp;</p>
<p><strong>UPDATE:</strong> I&nbsp;finally got in touch with an EA support representative and after checking my account, they enabled the missing Stone Prisoner content. I can&#8217;t believe I&#8217;m saying this, but go EA! They were actually helpful and nice. /me is stunned.</p>
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		<title>&#8220;We&#8217;re CCP! We march on fearlessly!&#8221;</title>
		<link>http://www.whatwouldmattdo.com/2009/10/07/were-ccp-we-march-on-fearlessly/</link>
		<comments>http://www.whatwouldmattdo.com/2009/10/07/were-ccp-we-march-on-fearlessly/#comments</comments>
		<pubDate>Wed, 07 Oct 2009 14:55:30 +0000</pubDate>
		<dc:creator>Matt</dc:creator>
				<category><![CDATA[Enterainment]]></category>
		<category><![CDATA[Gaming]]></category>
		<category><![CDATA[Links]]></category>
		<category><![CDATA[MMO]]></category>
		<category><![CDATA[PC]]></category>

		<guid isPermaLink="false">http://www.whatwouldmattdo.com/?p=604</guid>
		<description><![CDATA[&#160; Indeed they do. &#160; &#160; What Would Matt Do: Well, I guess I&#8217;d really like to play the game that they make that doesn&#8217;t require me to a good book to read&#8230;when they make that game, let me know. Until then, I&#8217;ll agree, HARDEN&#160;THE&#160;FUCK&#160;UP!]]></description>
			<content:encoded><![CDATA[<p>&nbsp;</p>
<p>Indeed they do.</p>
<p>&nbsp;</p>
<p><object width="560" height="340"><param name="movie" value="http://www.youtube.com/v/VgvM7av1o1Q&amp;hl=en&amp;fs=1&amp;rel=0" /><param name="allowFullScreen" value="true" /><param name="allowscriptaccess" value="always" /><embed width="560" height="340" src="http://www.youtube.com/v/VgvM7av1o1Q&amp;hl=en&amp;fs=1&amp;rel=0" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true"></embed></object></p>
<p>&nbsp;</p>
<p><strong>What Would Matt Do:</strong> Well, I guess I&#8217;d really like to play the game that they make that doesn&#8217;t require me to a good book to read&#8230;when they make that game, let me know. Until then, I&#8217;ll agree, HARDEN&nbsp;THE&nbsp;FUCK&nbsp;UP!</p>
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		<title>Wii update 4.2 may brick your console. Is it worth it?</title>
		<link>http://www.whatwouldmattdo.com/2009/10/01/wii-update-4-2-may-brick-your-console-is-it-worth-it/</link>
		<comments>http://www.whatwouldmattdo.com/2009/10/01/wii-update-4-2-may-brick-your-console-is-it-worth-it/#comments</comments>
		<pubDate>Thu, 01 Oct 2009 16:46:33 +0000</pubDate>
		<dc:creator>Matt</dc:creator>
				<category><![CDATA[Big Business]]></category>
		<category><![CDATA[Bullshit]]></category>
		<category><![CDATA[Consoles]]></category>
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		<category><![CDATA[Wii]]></category>

		<guid isPermaLink="false">http://www.whatwouldmattdo.com/?p=600</guid>
		<description><![CDATA[&#160; From /. games: Now, Nintendo has pushed a boot2 update to all Wii users, and the results are what was expected: users are reporting bricks after installing 4.2 on unmodified consoles. Nintendo is currently attempting to censor posts and remove references to homebrew. It is worth noting that the new boot2 does not attempt [...]]]></description>
			<content:encoded><![CDATA[<p>&nbsp;</p>
<p>From <a target="_blank" href="http://games.slashdot.org/story/09/10/01/0626228/Wii-Update-42-Tries-and-Fails-To-Block-Homebrew?from=rss">/. games</a>:</p>
<blockquote>
<p>Now, Nintendo has pushed a boot2 update to all Wii users, and the results are what was expected: users are <a href="http://techforums.nintendo.com/nins/board/message?board.id=wii_tech&amp;thread.id=29914&amp;view=by_date_ascending&amp;page=1">reporting</a> bricks after installing 4.2 on unmodified consoles. Nintendo is currently attempting to <a href="http://static.hackmii.com/nintybrickfail.png">censor</a> <a href="http://marcansoft.com/transf/ninty_censoring.png">posts</a> and remove references to homebrew. It is worth noting that the new boot2 does not attempt to block anything or offer any additional protection or functionality. Its sole purpose is to simply replace current versions which may or may not have been modified with BootMii. Another interesting tidbit is that Nintendo is not believed to have any method to repair this kind of brick at a factory, short of replacing the entire motherboard.&quot;</p>
</blockquote>
<p>So in their haste to combat those .01% Wii users (my guesstimate of homebrew users), they are releasing code that could brick a Wii AND they may not have anyway other than sending in the system to get it fixed?</p>
<p>&nbsp;</p>
<p>Why is it all right for regular users to suffer to combat a very small percentage of the users that do things with their console that Nintendo doesn&#8217;t approve of? We all know, even Nintendo knows, that you can&#8217;t stop piracy/homebrew/etc with mere software updates. The pirates are crafty and will just release a new version of their software. So why does Nintendo spend so much time working against them, at the expense of their bigger customer base?</p>
<p>I don&#8217;t know. I&nbsp;hope Nintendo knows. Because this is irresponsible at best.</p>
<p>&nbsp;</p>
<p><strong>What Would Matt Do:</strong> Wonder why Nintendo is so headstrong to get pirates when they represent such a small part of their console owners&#8230; I&nbsp;mean, I&nbsp;know companies don&#8217;t like it when people steal their shit. That&#8217;s a given. But is this course worth it? What next, Nintendo will start releasing updates that make your promise you&#8217;re not a pirate before you use console? Because that&#8217;s about how effective these updates are, except regular paying customers are also being hit with the flack.</p>
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