By Matt | September 15, 2008
I could title this little write up, "duh" instead, but that isn’t as useful later when I’m looking back at it. So you guys get the current attempt at funny. Lucky you.
Why the title could be "duh" is because the subject matter concerning a post by one Mr. Ramachandran:
To keep players interested, rewards are required. [...]
Also posted in Drivel, Gaming |
By Matt | September 12, 2008
(happy picture included so when tl;dr this post, you’ll still feel good about it)
I covered this a bit back when Cliff Harris, the founder of indie game company Positech Games, asked the pirates, "y u take it?". I didn’t really buy into the idea then, if you didn’t get my drift, I basically said it [...]
Also posted in Gaming, PC, Wobblies |
By Matt | September 10, 2008
Apparently the plan to buy up dev houses and keep them internally is becoming unfashionable and Microsoft is letting go one the most successful development houses they own after they ship Halo Wars. Why? Well, because of the bottom line of course. I’ve been told that and I pretty much believe it…and I’m sure it’s [...]
By Matt | September 4, 2008
Dominions 3 a very fun, very deep, sometimes confusing Turn Based Strategy game. Some would call the UI and challenge (it’s a nice way of putting it) until you get used it. But once you get used to it…very deep game you can play multiplayer by someone hosting a server and everyone logging in and [...]
Also posted in Gaming, MySoftware |
By Matt | September 1, 2008
This is something every game developer that has their game hyped to even near the extent Spore has been hyped should be worried about:
Speaking to Game Informer, the designer, who also developed franchises such as SimCity and The Sims, has stated that he is worried that his new life simulation game will disappoint fans after [...]
Also posted in Consoles, Drivel, Gaming, PC |