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	<title>What Would Matt Do &#187; RPG</title>
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	<description>I reckon I aim to play some games.</description>
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		<title>Dragon Age 2 is a wait until I can get it cheap game. [updated]</title>
		<link>http://www.whatwouldmattdo.com/2011/03/09/dragon-age-2-is-a-wait-until-i-can-get-it-cheap-game/</link>
		<comments>http://www.whatwouldmattdo.com/2011/03/09/dragon-age-2-is-a-wait-until-i-can-get-it-cheap-game/#comments</comments>
		<pubDate>Thu, 10 Mar 2011 04:58:21 +0000</pubDate>
		<dc:creator>Matt</dc:creator>
				<category><![CDATA[Drivel]]></category>
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		<guid isPermaLink="false">http://www.whatwouldmattdo.com/?p=667</guid>
		<description><![CDATA[Why, you ask? Well, it is good you ask that question. Otherwise this would be a very short post. And trust me, it won&#8217;t be. I would recommend Dragon Age 1. The answer is to why I will most likely wait is&#8230;a lot of things. But first, a quick history. Remember Dragon Age 1? Yeah, [...]]]></description>
			<content:encoded><![CDATA[<p>Why, you ask? Well, it is good you ask that question. Otherwise this would be a very short post. And trust me, it won&#8217;t be.</p>
<h4>I would recommend Dragon Age 1.</h4>
<p>The answer is to why I will most likely wait is&#8230;a lot of things. But first, a quick history. Remember <a href="http://dragonage.bioware.com/dao/game/order-ultimate/" target="_blank">Dragon Age 1</a>? Yeah, me too. LOVED that game. Flaws and all. And it does have them. But overall, I would recommend it to anyone that likes RPGs and/or tactical combat, with very few, small caveats.</p>
<h4>Problems you say?</h4>
<p>It did have a few problems though.<em> </em></p>
<p><em>Inventory was a pain.</em> If you played it, you know. If you did not, suffice it say there was a LOT of junk and very little space to put anything. 99% of loot was random, and in this case, random meant mostly useless. And it was everything. In corpses, flowers, boxes, bags, stashes, book, etc, etc, etc, etc. It was not great, lets leave it at that.</p>
<p><em>The AI was not great.</em> It was not <a href="http://arstechnica.com/civis/viewtopic.php?f=22&amp;t=151800" target="_blank">horrid out of the box, like NWN2</a> or anything, but your characters were pretty limited in what they could do automatically. Which meant if you were not directly controlling them, they often did the dumbest thing they could. After a bit, I heard about a mod called <a href="http://www.dragonagenexus.com/downloads/file.php?id=181" target="_blank">Advanced Tactics</a>. That gave you a whole host of new options in the tactics menus, so you could intelligently program your guys so they did not act like idiots when you were not holding their hands.</p>
<p><em>The party influence system was an actual joke</em> (at least, they must have meant it that way). Sure, you could get your peoples to like or hate you based on how conversations/actions went, but you know what really influenced them? Gifts. That&#8217;s right, you could end around everything and just give them things they liked until they liked you again. That was pretty weak.</p>
<h4>L worded it.</h4>
<p>Beyond that, there were nits and picks, but I really loved that game, flaws and all. I did love it, right after some people I know told me what it was really about. I am a <a href="www.bioware.com" target="_blank">Bioware</a> fan and followed Dragon Age notes here and there&#8230;and I watched the same trailers <a href="http://www.youtube.com/watch?v=hNWppHev3ZA" target="_blank">you</a> <a href="http://www.youtube.com/watch?v=6SuJ5T9sfAA&amp;feature=related" target="_blank">did</a> most likely. After that, <a title="Those worries of EA changing Bioware for the worse sure seem unfounded now…" href="http://www.whatwouldmattdo.com/2009/05/11/those-worries-of-ea-changing-bioware-for-the-worse-sure-seem-unfounded-now/">I was pretty sure I would not get it</a>. But friends that know RPGs played it and said:</p>
<blockquote><p>&#8220;Do not listen to the marketing, Dragon Age:Origins is a Bioware game through and through and it awesome.&#8221;- knowledgeable RPG friends</p></blockquote>
<p>So I went with it, played it, loved it. I was <a href="http://www.metacritic.com/game/pc/dragon-age-origins" target="_blank">not</a> <a href="http://www.mcvuk.com/news/39913/Dragon-Age-bigger-than-Mass-Effect#after_ad" target="_blank">alone</a>. That last link in particular show Dragon Age 1 to be the best selling Bioware game ever&#8230;does that mean the marketing &#8220;worked&#8221;?</p>
<h4>Concerned a bit.</h4>
<p>But I was little worried. You see, not  long before Dragon Age 1 was released, EA, that huge conglomerate <a href="http://www.whatwouldmattdo.com/2009/07/31/is-ea-winning-the-ad-war/">I have  complained about in the past</a>, bought Bioware. Yep, bought them out  right. Kept on the staff (<a href="http://en.wikipedia.org/wiki/BioWare#Company_history" target="_blank">even the doctors</a>), and things seemed to  go well&#8230;well, except for that awful marketing campaign. Those videos I  linked above are not the only ones. Let me translate them for you:  &#8220;Play this game, destroy things, while Zombie thumps in your head! It  will melt your braaaaain!&#8221; I was understandably put off by those, but  the friends I talked about (yeah, I have them) above convinced me to  ignore and the game was a blast and <em>nothing like the marketing</em>. Well, <em>except for blood coating you from head to toe after each battle</em>. But that was an option you could turn off and I did as soon as I found it. All was well.</p>
<h4>Times passed.</h4>
<p>Then, after awhile, but not that long (about a year), I started to hear about and see stuff from Dragon Age 2. I got somewhat excited. I mean, this is Bioware. They have created some of the best games to ever be released. Things like Baldur&#8217;s Gate and Mass Effect just to name a couple. It was also EA, so I was cautiously excited. This would be the first RPG released by Bioware that was fully developed under EA.</p>
<p>&nbsp;</p>
<p>Whatever though, still had the doctors there, still had a long history of being awesome, even with <a href="http://masseffect.bioware.com/" target="_blank">Mass Effect 2</a> not really being as good as one, I was very hopeful.</p>
<h4><strong>Demo.</strong></h4>
<p>Then I played the demo. I could not believe my eyes. They got rid of being able to zoom out, they got rid of flat chested women (I kid you not, they are all porn star proportions), the UI seemed to be developed with a love of empty space and combat&#8230;oh combat. Sure, it was only the demo, but damn if combat was not all fucked up. Where your characters faced did not matter as much, you had a bunch of WoW like skills, and no longer had to plan anything out. Just go attack and press buttons as fast as you are able. Weeeeeee! <em>(that was sarcasm)</em></p>
<h4>The friends and the reviews.</h4>
<p>Those same friends disagree on Dragon Age this time around. Some of them says the combat is dopey or different, but it is still fun. Others suggest it is pretty much crap now. And the reviews. They seemed to disagree with themselves.</p>
<p>While Dragon Age 2 got decent scores, the words of the reviews have convinced me the demo was not wrong. Some choice cuts are below:</p>
<p><a href="http://www.eurogamer.net/articles/2011-03-08-dragon-age-ii-review" target="_blank">Eurogamer</a></p>
<blockquote><p><em>- In gameplay terms, much has changed from Origins. Everything from skill  trees to quest notifications have been redesigned and made easier to  use. &#8220;Dumbing down!&#8221; goes the cry from the pessimistic faithful, and  those coming to the game with that mantra in mind will find that  confirmation bias supports their prejudice.</em></p>
<p><em>- Companion armour is now completely off-limits while upgrade trees are  inflexible and closed off to any new specialisms you might want to give  them.</em></p>
<p><em>- I still found that my inventory quickly filled up with fantastic  weaponry that nobody could use. All unusable items, from diamonds to  torn trousers, are now automatically stored in the junk tab of your  inventory. They can be flogged to a merchant in one job lot, with a  single button press.</em></p>
<p><em>- Crafting is a hands-off affair, too. No longer do you merrily pick herbs  and flowers on your travels. You simply find hidden pockets of infinite  crafting resources which merchants can then use to deliver potions  direct to your inventory. It&#8217;s strangely soulless, as if Tesco Direct  has inserted itself into this fantasy realm.</em></p></blockquote>
<p><a href="http://www.joystiq.com/2011/03/08/dragon-age-2-review/" target="_blank">Joystiq</a></p>
<blockquote><p><em>- The modular nature of the story is also reflected in the missions, which  are sort of annoyingly compartmentalized. There are a couple of longer  journeys, but far too many boil down to hopping to the map, talking to  someone, killing them (or not) and going back to the quest giver. You  will spend far more time than you&#8217;re comfortable with running back and  forth between exits.</em></p>
<p><em>- The lack of forward momentum is exacerbated by the fact that you&#8217;ll see  almost all of the game&#8217;s environments in its first third. Sure, there  are different things to kill, but haven&#8217;t you seen this cave once or  twice or eight times before? BioWare tries to make the journey seem more  sweeping by having it span a decade, but when towns look the same and  characters don&#8217;t appear to age or even change clothes, it feels  artificial.</em></p>
<p><em>- I&#8217;m assuming the slightly stunted world is a result of the accelerated  development schedule, which I also imagine is the culprit behind the  lackluster gear system.</em></p></blockquote>
<p><a href="http://www.bit-tech.net/gaming/2011/03/08/dragon-age-2-review/" target="_blank">Bitgamer</a></p>
<blockquote><p><em>- The other half of Dragon Age 2, however, adheres to the painfully  familiar definition of &#8216;mature&#8217; &#8211; featuring blood, sex and not much  else. The game frequently attempts to clumsily shoehorn crude innuendo  into a conversation, provide a flash of flesh or show some hilariously  over-done violence. The free city of Kirkwall is apparently populated  with an abundance of haemophiliacs with high blood pressure, who explode  into arterial clouds as soon as somebody draws their sword, spattering  players in gore and hiding the UI behind a red haze.</em></p>
<p><em>- The result of mixing these two halves is a game which feels at odds with  itself a lot of the time. Dragon Age 2 tries to tell the epic tale of  Hawke, a refugee who fled the tiny town of Lothering to escape the  Blight, then spent the next ten years rising to the role of Champion in  Kirkwall. The structure of the quests, however, just makes it clear how  little intrigue Kirkwall has to offer, with the entire city apparently  waiting years at a time for Hawke and Co to romp through the streets  killing indiscriminately. There&#8217;s a lot more to be gleaned from the  side-quests offered by your companions than from the main plot.</em></p>
<p><em>- The contradictions extend all the way down to the technical level too.  In the opening hour of Dragon Age 2 you arrive at Kirkwall to find the  city sealed. The refugees talk about how they&#8217;re being turned away in  their hundreds, while the guard captain loudly insists that the city has  been overfull for months. There&#8217;s no possible way anyone else can be  admitted, he says, while standing in a huge, empty town square with no  more than ten protesters in front of him.</em></p></blockquote>
<h4>Convinced to wait.</h4>
<p>After all of that, and the talk in the forums and everything else, I am convinced to wait. Even though I know it might be fun for a bit, it does not sound like a $60 game to me. The streamlined (I still say dumbed down), as EAWare (clever aren&#8217;t I) calls it, just sounds like they removed systems they did not like. I can not do inventory management? Party influence now works if they hate me or like me? Crafting is a joke (it was not much better in the first really)? And the game recycles the same art assets over and over. Maybe they did not have enough time to do the full development. Or maybe it was EA&#8217;s influence, as I suspect the marketing of the first one was. Maybe is just what happens when EA has time to enforce their marketing is reflected in the game. I do not know. But I am disappointed.<br />
So yeah, I will wait. I will play the many other great games out there, I will watch and see what happens with <a href="www.dungeonsiege.com" target="_blank">Dungeon Siege 3</a> and <a href="http://www.swtor.com/" target="_blank">Star Wars: The Old Republic</a>, and <a href="http://www.elderscrolls.com/" target="_blank">Skyrim</a>, and still try to convince my wife to switch from WoW to Rifts. And in a few months, I will pay $20 or so for the game, it will be fully patched, and I will get my monies worth out of it.</p>
<p>&nbsp;</p>
<h4>Caveat.</h4>
<p><em>Of course, if they come out with a <a href="http://www.firingsquad.com/news/newsarticle.asp?searchid=22989" target="_blank">toolset</a> so other people could fix a fair amount of these problems, I will probably buy it right up.</em></p>
<p>&nbsp;</p>
<h4><em>Update 1</em></h4>
<p>If this<a href="http://arstechnica.com/gaming/news/2011/03/dragon-age-ii-features-hated-securom-despite-previous-ea-claims.ars"> report of sneaky DRM</a> is true, it looks like we have yet another reason not buy DA2. You know, beyond <a href="http://blog.brentknowles.com/2010/08/15/bioware-brent-year-10-fall-2008-summer-2009/" target="_blank">the original designer having left because of the direction of Dragon Age 2</a>. Forgot to mention that in the first rundown&#8230;<em><br />
</em></p>
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		<title>Dragon Age!</title>
		<link>http://www.whatwouldmattdo.com/2009/11/05/dragon-age/</link>
		<comments>http://www.whatwouldmattdo.com/2009/11/05/dragon-age/#comments</comments>
		<pubDate>Thu, 05 Nov 2009 17:00:55 +0000</pubDate>
		<dc:creator>Matt</dc:creator>
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		<guid isPermaLink="false">http://www.whatwouldmattdo.com/?p=608</guid>
		<description><![CDATA[&#160; This is just an early writeup, but damn if Dragon Age isn&#8217;t an amazing RPG so far. Unless I run into some bullshit of Oblivion levels, this game will be the RPG of this year and next. I&#8217;m that enamored. &#160; I only played yesterday and this morning, but I had to drag myself [...]]]></description>
			<content:encoded><![CDATA[<p>&nbsp;</p>
<p>This is just an early writeup, but damn if Dragon Age isn&#8217;t an amazing RPG so far. Unless I run into some bullshit of Oblivion levels, this game will be the RPG of this year and next. I&#8217;m that enamored.</p>
<p>&nbsp;</p>
<p>I only played yesterday and this morning, but I had to drag myself to bed at 2am and snuck in some time before work this morning. The engine is pretty damn amazing, much better than your usual <em>&quot;Loading&#8230;&quot;</em> every five feet that Bioware normally does (even though it does indeed of some loading still). The combat is hard, but very fun so far. That pretty much describes the game, hard but fun.</p>
<p>My only complaints so far are that the characters faces don&#8217;t match the emotion happening in the game. The story is nothing new, but well imagined&#8230;except when big things happen, the NPCs faces just can&#8217;t manage to keep up at all. That said, the roleplaying is pretty cool and the dialogue is endless as you want it to be.</p>
<p>Oh, and the usual, we&#8217;re giving you 10 different NPCs that are all badass&#8230;and you can only use three of them at once. Nah nah! /me kicks Bioware in the shins.</p>
<p>&nbsp;</p>
<p><strong>What Would Matt Do:</strong> Play. Play and play and play. This may well be the best RPG Bioware has ever released. As a huge fan of Bioware PRGs, that&#8217;s a pretty big statement.</p>
<p>&nbsp;</p>
<p>P.S. &#8211; EA, you didn&#8217;t include the Stone Prisoner card in my box. You had better respond to the email I sent and make it right. I&nbsp;know you guys don&#8217;t always think so, but <em><strong>customer service is important</strong></em>. That is all.</p>
<p>&nbsp;</p>
<p><strong>UPDATE:</strong> I&nbsp;finally got in touch with an EA support representative and after checking my account, they enabled the missing Stone Prisoner content. I can&#8217;t believe I&#8217;m saying this, but go EA! They were actually helpful and nice. /me is stunned.</p>
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