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	<title>Comments for What Would Matt Do</title>
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	<link>http://www.whatwouldmattdo.com</link>
	<description>I really need something cool here.</description>
	<pubDate>Fri, 16 May 2008 04:26:57 +0000</pubDate>
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		<title>Comment on PC gamers amuse me. (Updated) by Matt</title>
		<link>http://www.whatwouldmattdo.com/2008/05/08/gamers-amuse-me/#comment-82568</link>
		<dc:creator>Matt</dc:creator>
		<pubDate>Tue, 13 May 2008 17:58:33 +0000</pubDate>
		<guid isPermaLink="false">http://www.whatwouldmattdo.com/?p=274#comment-82568</guid>
		<description>Yeah, the developers/publishers should have gotten together and done something about this before now. Agreed completely... but they can't agree on ratings, controls, game engines, etc, why would this be any different?

Something definitely needs to be done. I'm glad they got rid of the 10 day thing, that was going to cause them more problems than they realized...and more problems for us, the legal consumers. But something definitely needs to be done.</description>
		<content:encoded><![CDATA[<p>Yeah, the developers/publishers should have gotten together and done something about this before now. Agreed completely&#8230; but they can&#8217;t agree on ratings, controls, game engines, etc, why would this be any different?</p>
<p>Something definitely needs to be done. I&#8217;m glad they got rid of the 10 day thing, that was going to cause them more problems than they realized&#8230;and more problems for us, the legal consumers. But something definitely needs to be done.</p>
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		<title>Comment on PC gamers amuse me. (Updated) by Mank</title>
		<link>http://www.whatwouldmattdo.com/2008/05/08/gamers-amuse-me/#comment-82007</link>
		<dc:creator>Mank</dc:creator>
		<pubDate>Mon, 12 May 2008 06:15:30 +0000</pubDate>
		<guid isPermaLink="false">http://www.whatwouldmattdo.com/?p=274#comment-82007</guid>
		<description>Well, I do feel that the warez scene is causing undue harm to the current softwae business model. But, I also feel that technology is going to have to catch up somehow. With the numbers I have seen touted, there is more than enough evidence to suggest that PC game distribution is being affected moreso than any other type of digital medium. So something has to be done.

I've said this before on P'Crap many years ago, in that if software piracy isnt addressed by the industry as a whole, then we get what you have now...rampant piracy. Which is wrong. period. I dont blame devs one bit for complaining about it, but i do fault them for not addresing the issue with new technologies by now.</description>
		<content:encoded><![CDATA[<p>Well, I do feel that the warez scene is causing undue harm to the current softwae business model. But, I also feel that technology is going to have to catch up somehow. With the numbers I have seen touted, there is more than enough evidence to suggest that PC game distribution is being affected moreso than any other type of digital medium. So something has to be done.</p>
<p>I&#8217;ve said this before on P&#8217;Crap many years ago, in that if software piracy isnt addressed by the industry as a whole, then we get what you have now&#8230;rampant piracy. Which is wrong. period. I dont blame devs one bit for complaining about it, but i do fault them for not addresing the issue with new technologies by now.</p>
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		<title>Comment on PC gamers amuse me. (Updated) by Matt</title>
		<link>http://www.whatwouldmattdo.com/2008/05/08/gamers-amuse-me/#comment-81737</link>
		<dc:creator>Matt</dc:creator>
		<pubDate>Fri, 09 May 2008 15:08:48 +0000</pubDate>
		<guid isPermaLink="false">http://www.whatwouldmattdo.com/?p=274#comment-81737</guid>
		<description>Mank,

That's a pretty professional looking site for someone so full of child like angst.

Yeah, EA's proposed DRM solution has it's problems. I do agree with that. I don't think this is a perfect solution.

I do think something is necessary. I'd prefer it EA doesn't set the standard since they are EA and all.

But, if they or someone else doesn't do something soon, the perceived or real threat of piracy is going to drive far too many developers off the PC platform. That would be MUCH worse than my software contacting home base every so often.

And for the whiners...you know your computer contacts other computers all the time, right? From your virus protection, to your printer drivers, to windows it self.</description>
		<content:encoded><![CDATA[<p>Mank,</p>
<p>That&#8217;s a pretty professional looking site for someone so full of child like angst.</p>
<p>Yeah, EA&#8217;s proposed DRM solution has it&#8217;s problems. I do agree with that. I don&#8217;t think this is a perfect solution.</p>
<p>I do think something is necessary. I&#8217;d prefer it EA doesn&#8217;t set the standard since they are EA and all.</p>
<p>But, if they or someone else doesn&#8217;t do something soon, the perceived or real threat of piracy is going to drive far too many developers off the PC platform. That would be MUCH worse than my software contacting home base every so often.</p>
<p>And for the whiners&#8230;you know your computer contacts other computers all the time, right? From your virus protection, to your printer drivers, to windows it self.</p>
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		<title>Comment on PC gamers amuse me. (Updated) by Mank</title>
		<link>http://www.whatwouldmattdo.com/2008/05/08/gamers-amuse-me/#comment-81666</link>
		<dc:creator>Mank</dc:creator>
		<pubDate>Fri, 09 May 2008 07:50:19 +0000</pubDate>
		<guid isPermaLink="false">http://www.whatwouldmattdo.com/?p=274#comment-81666</guid>
		<description>Hey Matt,

Dont know if you regularly read these guys or not, but you might be interested in this latest post.

http://www.corpnews.com/node/190?PHPSESSID=dde9aeed5fe34d6e0663857beba45343</description>
		<content:encoded><![CDATA[<p>Hey Matt,</p>
<p>Dont know if you regularly read these guys or not, but you might be interested in this latest post.</p>
<p><a href="http://www.corpnews.com/node/190?PHPSESSID=dde9aeed5fe34d6e0663857beba45343" rel="nofollow">http://www.corpnews.com/node/190?PHPSESSID=dde9aeed5fe34d6e0663857beba45343</a></p>
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		<title>Comment on I&#8217;m still in love with Brian Reynolds by Mank</title>
		<link>http://www.whatwouldmattdo.com/2008/05/01/im-still-in-love-with-brian-reynolds/#comment-80463</link>
		<dc:creator>Mank</dc:creator>
		<pubDate>Tue, 06 May 2008 03:14:18 +0000</pubDate>
		<guid isPermaLink="false">http://www.whatwouldmattdo.com/?p=272#comment-80463</guid>
		<description>See, this is the stuff I love. Take a company who knows that targetting a specific demographic with a well conceived design, and it will sell a limited number of copies and -still- make money. 

These are the game designers who at least give the impression that they are in it for the love of the -design challenge-, and are the ones who should be applauded at every twist and turn.</description>
		<content:encoded><![CDATA[<p>See, this is the stuff I love. Take a company who knows that targetting a specific demographic with a well conceived design, and it will sell a limited number of copies and -still- make money. </p>
<p>These are the game designers who at least give the impression that they are in it for the love of the -design challenge-, and are the ones who should be applauded at every twist and turn.</p>
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